Roland Deschain Gunslinger

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Gunslinger rendered in Marmoset

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Gunslinger hair created in Maya and rendered in UE4

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Render in UE4

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Full body render in UE4

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Roland Deschain 3D Illustration

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Facial Texture Concept

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Turnaround

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Turnaround no texture

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Highpoly sculpt arms and hands Zbrush

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Retopologized Model

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Facial Topology

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Maps for bust

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Maps for clothes

Personal project and fan art of my idea of Roland the Gunslinger from Stephen King's Dark Tower series.